Myth Adventures, #5-7
[Myth-ing Persons] “Banishment from the Bazaar is out!” Aahz snarled. “Not only would it destroy our reputations, I'm not about to get run out of the Bazaar and our home over something as idiotic as this!” “We're going to have to go after them.” I sighed. “Half right,” Aahz corrected. “I'm going to have to go after them. It's too dangerous for someone at your level of magical skill.” “My level? How about you? “Experience,” he said loftily. “I'm used to doing this, and you aren't. End of argument.” “'End of argument' nothing! Just how to you propose to leave me behind if I don't agree?” “That's easy,” Aahz grinned. “See who's standing in the corner?” I turned to look where he was pointing, and that's the last thing I remembered for a long time.
[Little Myth Marker] Skeeve bluffs his way into a high-stakes game of dragon poker-and wins! But now he's left with Markie, a pint-sized IOU left by a player who went broke. She conjures up a house full of trouble every time she tries to cast a spell. And now the dragon poker champion has challenged Skeeve to a game-with a pot of half a million. Skeeve, magician extraordinaire, and his apprentice Massha were sauntering their way through the Bazaar at Diva. Markie, the little girl a gambler has left with Skeeve as a "marker" after a game of dragon poker, was in a nearby tent, trying on some clothes with Bunny, another female member of Skeeve's retinue. "Hasn't Markie been well-behaved?" Skeeve asked Massha. "She said she was in the third grade of Elementary School, even though she calls it Elemental School..." "ELEMENTAL SCHOOL!" Massha gasped in horror. "We've got to get her back home...QUICK!" Just then, Markie was kicked out of the tent by its owner. Markie stared at the tent--and suddenly dozens of booths were destroyed by a powerful wind. "Markie blew her cork and summoned up an air elemental, like you learn to do at Elemental School," Massha said grimly ...
[M.Y.T.H. Inc. Link] M.Y.T.H. Inc. is experiencing growing pains. Everyone is trying to contribute, and getting used to being partners instead of employees, but any time you fool around with business or magik, things can get dangerous. The Great Skeeve, the boss of the organization, has had many adventures with his scaly green demon mentor, Aahz, but each of the partners has his or her own take on the operation, and each has a personal tale of Myth-Adventure to relate: Guido’s Tale–Chumley’s Tale–Massha’s Tale–Aahz’s Tale–Gleep’s Tale. "Well, I'm Massha," I said, "and my partner over there is Vic." Hysterium nearly fell over his desk in his eagerness to shake Vic's hand. My partner was dressed stylishly, if sedately by my standards, in a leisure suit with a turtleneck and ankle-high boots. His whole outfit was in soft earth tones, and it was clear the Deveel had him pegged as the normal member of the twosome. Call it a mischievous streak, but I just couldn't let it stand at that. "Actually, Vic isn't one of our regular staff. He's a free-lancer we bring in occasionally as a specialist." "A specialist? Are you an interior decorator?" My partner gave him a tight smile. "What Vic here is tryin' to say," I told the Deveel, as casually as I could, "is that he's a vampire."