400
700
900
Indie Game: The Movie

Indie Game: The Movie

Indie Game: The Movie is a feature documentary about video games, their creators and the craft. The film follows the dramatic journeys of video game developers as they create and release their games to the world. The film tells the emotional story of friends Edmund McMillen & Tommy Refenes, as they craft their first Xbox game: "Super Meat Boy". It follows Phil Fish, the creator of the highly-anticipated game: "FEZ". After 4 years of working in near solitude, Phil reveals his opus to the public for the first time. And, the film tells the surprising story of one of the highest-rated video games of all time:"Braid". The film is about making video games, but at its core, it's about the creative process, and exposing yourself through your work. In short: Making fun and games is anything but fun and games.


Trailer

Edition details

Nr Discs 1
Regions Region 1

Personal

Owner Jackmeats Flix
Location Hard Drive
Watched Aug 08, 2013
Index 2615
Added Date Jul 06, 2017 01:39:21
Modified Date Dec 21, 2025 04:25:54

Notes

My quick rating - 6.4/10. The game development process. What goes into it? What are the stresses that one may endure? This documentary takes a fairly in-depth look at the lives of 3 particular games being developed, and the personal lives of those creating them (Fez, Super Meat Boy, and Braid). Focusing more on the positive and negative aspects of how the process affects the people involved is what draws you in. There is no acting, action, etc., just the real-life drama that goes into deadlines, marketing, and all things aside from what code to put on what page. The presentation may not be for all viewers, but it is definitely interesting to see where a person can snap, or reap the rewards of years of hard work, even when others wrote them off as crazy. I was personally drawn into the inner conflicts that were shown to really feel their actual emotions. This flick is a must-see for gamers, that is for sure. As for the casual viewer, I believe this is something interesting enough to see just what goes on day by day in this whole process of game development. (They seem to keep hours like me.)