Scooby-Doo
Join the spook-busting, case-cracking, snack-munching fun as Scooby-Doo and the Mystery, Inc. gang gear up for four of their most frightening adventures ever! Traveling the globe on their ongoing quest to trip up crooks (and chow down on munchies), Scooby-Doo, Shaggy, Daphne, Fred and Velma tangle with a supernatural assortment of eerie adversaries. Facing multiple monsters, ghouls galore and gobs of ghosts, our top-dog detective and those "meddling kids" will stop at nothing to get their ghoul as they confront SCOOBY-DOO'S CREEPIEST CAPERS!
The gang is going to meet Velma's uncle at his cabin. They get worried when they find him gone and the cabin ransacked. While looking for Velma's uncle, they see something monstrous flying in the sky.
While out on an ocean sailing trip, the gang run into a hurricane and end up stranded on a deserted island that is seemingly inhabited by skeleton-like aliens.
The gang go to visit their friend, Professor Kreuger, who is working at the North Pole. However, they arrive only to discover that he's disappeared. It turns out, a fur covered dinosaur is wandering around, and may be the reason for the professor's disappearance.
The gang travels to Salem to visit a friend, Arlene Wilcox, on Halloween night. However, the town is being haunted by a witch, and the townsfolk suspect Arlene, who is a descendant of the witch in question.
On a archaeological trip to Turkey, Scooby and the gang encounter a extremely goopy monster.
Mystery Inc. travel to Scotland to help Velma's friend, Aggie McDuff, at her ancestral home, Castle McDuff. Aggie has turned the castle into a tourist attraction, but it is being haunted by the ghost of her great-grandfather, Finnyan McDuff.
The gang visits a prison on Skull Island. However, a legendary and sadistic spirit terroizes the gang, alongside mechanical sharks.
A painter-ape hybrid cryptid terrorizes the gang after they are stranded in the middle of a jungle in Brazil.
While visiting Daphne's Aunt Olivia, who lives in York Towers, a thieving cat creature robs jewelry stores late at night. Aunt Olivia becomes suspected of being the creature, transformed by a glowing medallion in her possession.
While visiting Vulture's Claw Botanical Gardens, owned by one of Velma's friends, Professor Greer, the gang confronts a seven-foot-tall praying mantis that roams the grounds.
The gang go to Decade Records recording studio to watch a live recording of their friend, Jimmy Lewis. But the building is haunted by the Phantom, who is trying to find a song by a missing writer, and will stop at nothing until he gets it.
The gang travel to China making their way to the city of Rampoo. While there, the gang run into the Moon Monster, whose shadow, legend says, turns people into stone.
The gang visit their friend, Antonio, in Venice, Italy, and find that he's haunted by the spirit of an ancestor, the Ghostly Gondolier, who seeks to steal the ancient necklace Antonio wears.
The gang head to Puerto Rico for a holiday. They visit an ancient fortress where the ghost of General Juan Carlos, who guards the El Moro Fortress, warns them to stay away.
While touring England, the gang come upon tennis star, Jimmy Pelton, who's been cursed by Anthos, a warlock, and told to forfeit the Wimbledon tournament.
The gang's fishing trip is disrupted by a beast who has scared everyone away from the village of Bottomless Lake.
|
Frank Welker | Fred |
|
Casey Kasem | Norville 'Shaggy' Rogers |
|
Don Messick | Scooby-Doo |
|
John Stephenson | Captain Eddie |
|
Heather North | Daphne |
|
Patricia Stevens | Velma |
| Writer | Fred Silverman | |
| Nr Discs | 1 |
|---|---|
| Layers | Single side, Single layer |
| Index | 1114 |
|---|---|
| Added Date | Dec 12, 2022 00:20:22 |
| Modified Date | Dec 12, 2022 00:21:39 |